![]() ![]() Advancing to Slayer grants intensify.ĭARK SAVANT CLASS: A Dark Savant specializes in the dark arts, applying strong debuffs and summoning creatures. SLAYER CLASS: A slayer excels at charging forward and vanquishing multiple enemies with rapid attacks in a successive fashion. Advancing to Juggernaut grants Rage Wounds: If you are damaged, consume all rage and restore health equal to consumed rage. JUGGERNAUT CLASS: A juggernaut excels are running in and combines defense with offense. IRONCLAD CLASS: An ironclad excels at protecting and mitigating damage from allies, taking the brunt of the enemies. Advancing to marksman grants the ability Headshot. MARKSMAN CLASS: A marksman likes being concealed and doing high critical damage to single targets. Advancing to ranger grants Overgrowth and Earthen. RANGER CLASS: A ranger can use the power of nature to contlo the battlefield and disrupt enemies. Advancing to seeker grants the skill Weakpoint. SEEKER CLASS: A seeker excels at hitting their target, exposing their weaknesses and lowering defenses. It is an ability that is available to all classes that grants temporary hit points, but this isnt really true healing. If you would like to see the ability list, check here: It is possible to do a full playthrough with this mod, but for right now I would not recommend it.īelow is a short description of the classes. There are three classes in Wildermyth: Mystic, Warrior, and Hunter. The hunter’s natural speed helps a lot with positioning and avoiding enemies, and many maps have choke points that can be utilized by ranged attackers. Wildermyth - Suggested Class Builds (Warrior, Hunter, Mystic) High Level Legacy. WILL BE A LOT OF BUGS, MYSTIC CLASS MAINLY UNPLAYABLE ATM. This build excels at dealing with ranged enemies and picking off dangerous targets before they get a chance to attack. Design & Illustration The former is one of the most important classes in. How you decide to craft each character is up to you. Mystics are magic, hunters use bows and other ranged weaponry, and warriors are your frontline fighters that can tank hits or deal massive damage. Each game or software might support slightly different kinds of content in their Workshop, so it's best to check out the official documentation for more details on what can be created and shared in that area. Some skills may be heavily overpowered or underpowered compared to others, but hey, that is what beta testing is for. There are three classes in Wildermyth: Mystic, Warrior, and Hunter. The Steam Workshop makes it easy to discover or share new content for your game or software. Story mods and cosmetic mods should not affect this one (hopefully). This mod has not been tested with other mods, so there is a 50/50 chance this mod may NOT work with other mods installed, especially mods that change items, equipments, or abilities. Hunter and Warrior classes should mainly work right now, with the mystic class only partly finished, so most of that class will be half-playable. This mod was last worked on a while ago, so it may not all work, but most features and abilities should still function. This mod was in development, but I am releasing it now for beta testing. You can now choose a specialization on your characters, allowing them to gain specific skills to that class. This mod adds in a class system to the current classes of Wildermyth. ![]()
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